Journey to the Inside Out
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From the publishers blurb: Beneath our feet is the mythological hollow world – a realm of dense jungles, putrid swamps and rugged mountains. Here a brave party will struggle for survival as they seek to fathom the unseen expanse and to prevent a once defeated god to rise again. ‘Journey to the Inside Out’ can be played as a stand-alone scenario or be used as the first installment in a trilogy of connected adventure modules each taking place in a different era. The scenario can be used with Swords & Wizardry or any other early variant of game rules and is suitable for PCs level 2-4. Inside you will find: A 40+ page old-school module with a layout optimized for fast and easy interfacing. A challenging lost world setting with the possibility to toggle the complexity. Alternative suggestions for entry to the hollow inside. Downloadable maps for both players and the Referee. Story-points for a guided scenario and tables for sandbox and hexcrawl-style play. Advice for an ongoing campaign. Locations allowing the PCs to travel to another era within the setting. Unique new creatures.