RPG

Jernhest

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From publisher blurb: La terrible batalla contra los Arcaicos ha terminado, los Dioses han muerto dejando a las razas de Korn abandonadas a su suerte. Sin embargo, su ausencia y la consecuente desaparición de la magia no ha sido el fin de sus habitantes. Una nueva revolución ha comenzado. Tras siglos de oscuridad, grandes imperios se alzan de las ruinas de los antiguos apoyados en la arcanotecnología y un nuevo recurso: la esencia, la propia sangre de los dioses derramada sobre el mundo durante el Ragnarök. La arcanotecnología es uno de los pilares en los que se apoya Korn y por ende, el juego de Jernhest. El sistema se ha actualizado para dar soporte a las nuevas exigencias de este mundo tecnificado. Un mundo totalmente desarrollado, 18 nuevas clases de aventurero, habilidades, más de 30 arquetipos, equipo, conjuros, objetos mágicos y arcanotecnológicos, vehículos y monstruos os ayudarán a sumergiros en esta ambientación Steampunk. El libro está dividido en tres partes. Pasado: geografía e historia (213pgs), Presente: reglas (128pgs), Futuro: aventura Las entrañas de la máquina (28pgs). Extras: BSO Descubriendo Jernhest Rol en vivo "El Cónclave" en PDF Aventura "Cruce de Destinos" en PDF Pack de fichas editables Pack de Mapas en HD Translation courtesy of Google: The terrible battle against the Archaic is over, the Gods have died leaving the races of Korn abandoned to their fate. Nevertheless, its absence and the consequent disappearance of the magic has not been the end of its inhabitants. A new revolution has begun. After centuries of darkness, great empires rise from the ruins of the ancient ones supported by arcanotechnology and a new resource: the essence , the very blood of the gods shed on the world during the Ragnarök. Arcanotechnology is one of the pillars on which Korn relies, and therefore, Jernhest's play. The system has been updated to support the new demands of this technological world. A fully developed world, 18 new adventurer classes, skills, more than 30 archetypes, equipment, spells, magical and arcanotechnological objects, vehicles and monsters will help you immerse yourself in this Steampunk ambiance. The book is divided into three parts. Past: geography and history (213pgs), Present: rules (128pgs), Future: adventure The entrails of the machine (28pgs). Extras : BSO Discovering Jernhest Live role "The Conclave" in PDF Adventure "Crossing Destinations" in PDF Pack of editable tokens HD Map Pack

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