Interdictor
Game Info
User Summary One of the earliest flight sims to render its display in fully coloured 3D with landscape features that could be flown under and around (bridges and towers), depicting both moving land and air vehicles negotiating the scenery. The general goal of the game is to capture all the airfields along a river valley, destroying (amongst other things) bridges and enemy trucks along the way. Straying away from the general direction of the valley ended up with the player flying into an unpopulated and blank landscape, so exploration was minimal.
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