boardgame

Incredible Courage at Elchingen

star-emptystar-emptystar-emptystar-emptystar-empty

Where To Play

Find gamers to play Incredible Courage at Elchingen and make friends!

@
Offline
0
Matches At Gamers.online
0
People Looking For Players
0
Locations At Gamers.online

Conquer the World-Rank #1 in r

Make every match of r count, earn GO XP, and be #1 in your favorite Video Game. Start now and create your CV at Gamers.Online!

Matches

No matches

Boardgames Events

No matches

Game Details

Overview
Game thumbnail
star-emptystar-emptystar-emptystar-emptystar-empty
2-4
180
BoardgameWargameNapoleonic

Go World Ranking

No Data. You can be the first TOP1!

Game Info

Description

Incredible Courage at Elchingen is the battle where Marshall Ney defeated the Austrian General Reisch just north of the Danube River, just before the surrender at Ulm. Ney must move 2 of his divisions over the river first and then fight a larger enemy force. The Austrians helped the French immensely by keeping themselves in their defensive positions. The game system has a variable strength system that provides for an endless amount of replayability. This game provides an excellent introduction to the Incredible Courage game system as the forces involved are fairly small, one French Corps vs One Austrian Corps. This game has some improvements over the Incredible Courage at Austerlitz series with a better organized rulebook and Level of Order markers that better portray what level the unit is currently at. Play proceeds based on a set of initiative die rolls and Leadership values for Division and Corps Commanders. Players then choose to either fire or move. Play alternates between the players until all divisional and corps forces have had the opportunity to move or fire. Firing is accomplished unit by unit. Units may perform assault before moving on to other Divisions. Units are modeled as Infantry Companies (150 men), with Battaion substitute counters, Cavalry Squadrons (100 mounted soldiers), and Artillery Sections (2-3 guns). Units take losses in Levels of Order, starting at 5 for regular troops and 6 for Elite troops, and when they reach 0 they are eliminated. Players must use the tactics of the day to put the right forces in the right place at the right time to ensure the success of the mission. Putting infantry, cavalry, and artillery together will enhance your chances of success.

Random Games

Anvil Angst

1944 La Libération

The Big Bang Theory: Trivia Party Game

Escape from Teddy Bear Island

Sine Requie Anno XIII: IV Reich Seconda Edizione

Grandi eroi in pigiama

Hai Schnappen

Fool The Frog

Kamela zick nicht!

Missione Mercurio