boardgame

In Deo Veritas: Captain General – Wargaming the Age of Marlborough and the Great Northern War

star-emptystar-emptystar-emptystar-emptystar-empty

Where To Play

Find gamers to play In Deo Veritas: Captain General – Wargaming the Age of Marlborough and the Great Northern War and make friends!

@
Offline
0
Matches At Gamers.online
0
People Looking For Players
0
Locations At Gamers.online

Conquer the World-Rank #1 in r

Make every match of r count, earn GO XP, and be #1 in your favorite Video Game. Start now and create your CV at Gamers.Online!

'Core game'

Core Game

In Deo Veritas: Fast Play Rules for Exciting Seventeenth Century Battles in Smaller Scales In Deo Veritas: Fast Play Rules for Exciting Seventeenth Century Battles in Smaller Scales

Matches

No matches

Boardgames Events

No matches

Game Details

Overview
Game thumbnail
star-emptystar-emptystar-emptystar-emptystar-empty
2-4
380
BoardgameexpansionMiniaturesWargameAge Of ReasonExpansion For Base-game

Go World Ranking

No Data. You can be the first TOP1!

Game Info

Description

In Europe, the first two decades of the eighteenth century were characterised by almost constant warfare. Western and Central Europe had been involved in the Nine Years’ War that ended in 1697. The peace was shortlived and by 1701 Western Europe was once again plunged into a new conflict, the War of Spanish Succession. Elsewhere, Denmark, Russia, Saxony and eventually Prussia all sought to dismember the Swedish Empire and share it amongst themselves. This conflict, known as the Great Northern War, was to last over twenty years. Designed to refight the battles of the period, In Deo Veritas: Captain General is an expansion book for the popular rule set In Deo Veritas. The rules focus on the command decisions needed to maintain the motivation of the army. The battle scenarios offer the player a series of different challenges from the wars of the early eighteenth century. Battles are played at the brigade level with all major elements on 75mm/3" wide bases. Using smaller scale figures (6-15mm) lets players give their units a realistic feel. The ground scale of 1" = 40yds means the typical 6ft x 4 ft table is large enough to accommodate most battles of the period. Most players will already have everything needed to play (d6, tape measure and a deck of cards). More scenarios and game support will become available in the future. To learn the rules will take 2 hours or so using some of the smaller battles. Once you have become familiar with the core elements then your games will flow more quickly and a larger battle such as Blenheim should last for 3-4 hours depending on the arrival of the reinforcements. Nothing is certain, but generals that hone their skills are more likely to be victorious. You will need a copy of In Deo Veritas: Fast Play Rules for Exciting Seventeenth Century Battles in Smaller Scales to use this book. —description from the publisher's website

Random Games

Hentai Girl Betty

Hentai Girl Linda

Tome of Beasts Pawns

Hentai Hot Puzzles

Hentai Epic Puzzles

Hentai Sexy Puzzles

Mecha-gorilla (BASH!)

Mecha-gorilla (M&M3)

Timeshift (M&M3)

Timeshift (BASH!)