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I Am Legend

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BoardgameCard GamePrint & PlayScience FictionDiceNovel-basedHorror

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Description

Mechanics: States of Siege style game Player #: Solitaire Game Time: 25-35+ min Age: 12+ Synopsys: You are Robert Neville, a scientist who was unable to stop the spread of the terrible virus that was incurable and man-made. Immune, Neville is now the last human survivor in what is left of New York City and perhaps the world. Mutant victims of the plague -- The Infected -- lurk in the shadows... watching Neville's every move... waiting for him to make a fatal mistake. For years Neville has search for a cure testing the blood of the infected and he is close to discovering that cure. He only needs ten more samples of blood to create his antidote. Perhaps mankind's last, best hope, Neville is driven by only one remaining mission: to find a way to reverse the effects of the virus using his own immune blood with the blood of the infected. He knows he is outnumbered... and quickly running out of time. They are building in numbers and preparing for a major attack! Can you survive long enough to find the cure? I AM LEGEND: is a solitaire "States of Siege" game where you control Robert Neville who is trying to find a cure for the plague which has turned the living into vampires. Each day you travel into the city looking for supplies, medicine, ammo or a blood sample from the infected. Don't stay to late because once the day turns to night and you haven't made it back home, the infected prepare for their attack. Each night the infected gather their forces and move closer to your home base; testing your barricades and looking for weaknesses. Goal: Search the city for [9] samples of blood to create the cure and reverse the plague before the vampires gather enough forces to penetrate your barricades and destroy you. Also search for supplies to replenish ammo and materials to build up your barricades to fend off the vampire forces. Victory conditions: Accomplish the above requirements before they vampires kill you. Losing conditions: If the vampires gather enough forces to breach your barricades and kill you before you can figure out the cure; you lose! COMPONENT LIST: 9-Cards, 9 d6 dice and 9 cubes make up the entire game component list. CARDS 1 – Home Base card 4 - Vampire path cards – “with numbers descending from 5 or 6 to 2” double sided 4 - City Search cards - double sided CUBES 2 – Green cubes – “Blood sample” 2 – White cubes – "Free choice" 1 – Green cube – “Virus Cure test track” 1 – Red cube – “Vampire movement check” 1 – Black cube – “Vampire movement check” 1 – Yellow cube – “Vampire movement check” 1 – Blue cube – “Vampire movement check” DICE 4 – White d6 die - "Supplies, Health, Ammo, and Barricades" 1 – Purple d6 die - "Robert Neville " 1 – Red d6 die - "Vampire movement tracker" 1 – Black d6 die - "Vampire movement tracker" 1 – Yellow d6 die - "Vampire movement tracker" 1 – Blue d6 die - "Vampire movement tracker"

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