Hyperborea Volume II: Referee's Manual
Game Info
From the introduction: This book contains five chapters and an appendix.… CHAPTER 10: INTRODUCTION The introduction to this work presents Hyperborea in historical and fictional contexts. It also explains some of the responsibilities of the game referee. CHAPTER 11: REFEREEING This chapter contains suggestions on refereeing HYPERBOREA. Also, experience point distribution methods are discussed. CHAPTER 12: BESTIARY This chapter is filled with beasts, dæmons, monsters, otherworldly beings, and undead creatures that might populate your Hyperborea. CHAPTER 13: TREASURE This chapter covers monetary and magical treasure found in Hyperborea: coins, gems, jewellery, magical armour, shields, weapons, potions, rings, staves, wands, and more. CHAPTER 14: GAZETTEER The Gazetteer provides key information on the setting, including Hyperborea’s place in the stars, its unique calendar, its history, climate and seasons, flora and fauna, and people. Political and geographical divisions are also discussed, as well as the marvels and wonders of the realm. Lastly, the various religions are detailed. APPENDIX The appendix includes several useful resources for the referee to utilize, including rules for weather, hazards, waterborne expeditions, warfare and siege, and an index of this work.
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