Howling Halls (5E)
Game Info
Publisher's blurb: The PCs may encounter this minidungeon as part of a larger underground complex, or they may be employed specifically by a local power in order to clear this den of undeath. This cold stone crypt is unlit (except in the three central chambers), and only creatures with a light source or darkvision can see into its depths ; it is advisable that the PCs keep moving – prolonged exposure to the numbing cold here will eventually lead to frostbite or hypothermia, unless the PCs are wearing warm clothing, or have access to the appropriate magic. User summary: For 7th level characters.
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