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How to Use Magic In Your Game

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RpgitemNon-game Book (But Rpg Related)

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Publisher's blurb: Role Playing Games tend to focus on their unusual aspects. In a Science Fiction game, there will be great emphasis on the different alien races and the superior technology. In a Horror game, you will see it accentuating the source of the fear in it. And in many other settings, this unusual aspect is magic. This book will introduce you to all different possibilities of integrating magic into your game, including how you use it as a storytelling technique, how you can describe magic, how you can support magical characters and how you can add magic to your game. The last chapter features information on how you can alter your system’s magic rules to have it fit your intended gameplay. Each chapter in this book will close with concrete examples of incorporating the suggestions to a game. Whenever you read something in this book that appeals to you, go ahead and use it. If other things do not, then ignore them. All tips within this book are just that: tips that may help you to make your magic-related game more interesting and add that extra punch to its magic.

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