boardgame

Hour of Need

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Expansion

Expansions

Hour of Need: Judge and Jury Hour of Need: Judge and Jury
Hour of Need: Gem & Ice Hour of Need: Gem & Ice
Hour of Need: Redemption Hour of Need: Redemption
Hour of Need: Divine Law Hour of Need: Divine Law
Hour of Need: Jade Kid Hour of Need: Jade Kid

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Game Details

Overview
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1-4
120
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Game Info

Description

The pages of Modern-day Saga Comics are filled with heroes and villains doing battle across both reality and the shared inter-dimensional space of the Astrallacy. While nefarious villains seek power and material wealth, valiant heroes fight to defend those that are caught in the middle of these epic conflicts—it is these everyday people that make reality worth fighting for, and now is their hour of need! Hour of Need is a cooperative game of comic book action for 1–4 players (or up to 6 players with available expansions). Designed by Adam and Brady Sadler, Hour of Need is the latest installment in their line of Modular Deck System (MDS) games. Set in an original world inspired by modern comic books, Hour of Need puts players in the roles of diverse heroes attempting to thwart dangerous villains from carrying out nefarious deeds! In each game of Hour of Need, players will need to use their chosen hero decks to tactically solve problems and thwart their chosen villain's schemes, as presented by the chosen issue deck and board. Utilizing simultaneous turns that provides the framework for collaborative strategy, players have to work together to reveal the villain and prepare for the final showdown! Featuring fast gameplay, highly-detailed miniatures, and a variety of modular fixed decks for heroes, villains, and issues, Hour of Need lets players create their own comic book stories in the MDS Comics world! —description from the publisher

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