pcboardgame

High Noon

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Expansion

Expansions

High Noon: Montaña Azul's Los Hermanos High Noon: Montaña Azul's Los Hermanos
High Noon: Bloodcreek Bushwhackers High Noon: Bloodcreek Bushwhackers
High Noon: The Jenkins Brothers High Noon: The Jenkins Brothers
High Noon: Monco and McAtte High Noon: Monco and McAtte
High Noon: The Abernathy Gang High Noon: The Abernathy Gang

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Game Details

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2-6
120
BoardgameFightingAmerican West

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Game Info

Description

Howdy, partner! In High Noon, two or more players control different posses vying for dominance at the turn of the 20th Century in the fictional Wild West state of Saratoga. Players send their posses into battle to settle their scores the only way they know how: gunslinging. Loot crates are strategically placed across the board and have the ability to give each posse a unique advantage during the firefight. Within the loot crates, players will find valuable supplies, medicines, and firepower to give them an edge against their opponents. Victory is declared at the end of twelve rounds at which time the posse that has collected the most gold wins. Gold is awarded by how much damage and mayhem is dealt in the shootout. Alternatively, players can continue the fight until one posse remains and is declared the "Last Posse Standing".

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