Have-Not: The Bestiary
Game Info
From the introduction: Monsters are everywhere in Have-Not. Some are simply animals... upgraded with high-energy mutations or cybernetic machine guns. Some are robots gone feral - acting like hungry wolves. Some are people who have decided to turn on their own kind. Some are... some are scary and vicious and hungry for fear as well as mere meat. Those are monsters. Here’s a sample that covers all that ground. Happy hunting... of course we mean you.
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