boardgame

Haphazard: Azulea Awakens

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1-6
30
BoardgamePrint & PlayMazeAdventureMedieval

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Description

Don't follow me. Eight tried. Eight died. -Z The note was small, the script neat and angular. Unhurried, confident, just like the visitor had been. No signature, just a flourishing letter Z. But the message was clear. To follow would be to chase danger. The visitor had no idea of the value of the stone they had stolen. It was the only thing that had kept Azulea calm for as long as anyone could remember. Now, the ground beneath you is rumbling. It has fallen to you to recover the Eye of Azulea, before she awakes completely and unleashes her wrath on your little village. Unsure of how long your journey will be, or what dangers await you, you gather some provisions and embark on your quest. When you return, you’ll be a legend. ...that is, if you return at all. Objective Haphazard is an addicting, grid-based dungeon crawler, complete with dramatized story (optional) to make your adventures come alive. Take on the role of a woodland creature and embark on a quest to find the Eye of Azulea before the mountain erupts destroying everything and everyone you’ve ever known. For your family, your friends, your homes, and your honor! Gameplay can be divided into 3 main phases Create- fill in your labyrinth for your rival to solve. Add some monsters and locks and gold based on the map's legend. Explore- move, collect gold, fight lurkers, pick locks, and find the exit. Upgrade- record your renown, buy boosts, heal up, and prepare for the next level. Each time you begin a level, you will listen to a dramatized story. When you fight certain monsters or encounter certain locks, the player sheet will instruct you to listen to another entry in the story. Three modes Head to head (create a labyrinth for each other) Solo (11 scratch off cards) 3-6 players (including a Dungeon Master) Haphazard: Azulea Awakens Navigate labyrinths, fight ferocious lurkers, discover shiny treasures, upgrade your character, and make a name for yourself... if you ever make it out. —description from the publisher

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