Hall Hall Heist
Game Info
Publisher's blurb: A short heist in a strange Lodge that seemed to appear overnight outside the town of Gold Hide. The owner, an eccentric and crippled former Adventurer surrounded in rumor. Was he burnt by dragons fire? Did he use a wish spell? What happened to his fellow adventurers? Does he really have a room filled with treasure? A brief encounter that can fit into any campaign for 4-5 adventurers between level 7-9.
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