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GURPS Low-Tech Companion 3: Daily Life and Economics

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From the publisher: Butcher, Baker, Candlestick-Maker Society is built on the backs of people who gather resources and turn them into food, shelter, and finished goods. Low-Tech Companion 3: Daily Life and Economics looks at the lot of ordinary TL0-4 folk – much of which is of concern to adventurers, too! Contents include: * Food. How to gather and prepare it, whether you're raising crops or hunting game on the way to your next adventure. * Domesticated Animals. Stats for common beasts as sources of both labor and food. * Big Machines. Costs, weights, and performance figures for heavy construction and industrial equipment. * Manufacturing. Work out how long it takes to make that nifty new sword and how much it costs – and learn secrets that would make it better! * Construction. Detailed rules for erecting buildings of all sorts, from log cabins to Gothic cathedrals. * Transportation. Guidelines for hauling and shipping almost anything, with stats for low-tech merchant vessels. * Occupations. Details about many common jobs, complete with new Professional Skills and practical advice on thriving as a merchant. If you're not satisfied with fantasy worlds where nobody gets his hands dirty and everything is for sale at the market, then Low-Tech Companion 3: Daily Life and Economics is for you. Low-Tech Companion 3: Daily Life and Economics is a supplement to GURPS Low-Tech. The information on manpower, manufacturing, and resources would be useful in any campaign that values historical realism.

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