boardgame

Grim(m) World: First Steps

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Expansion

Expansions

Grim(m) World: Erste Schritte –  Der Bogner und der Magische Bogen Grim(m) World: Erste Schritte – Der Bogner und der Magische Bogen
Grim(m) World: Erste Schritte – Isegrim, der Wolf Grim(m) World: Erste Schritte – Isegrim, der Wolf
Grim(m) World: First Steps – The Feather, the Stone and the Frog Grim(m) World: First Steps – The Feather, the Stone and the Frog

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Game Details

Overview
Game thumbnail
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1-1
600
BoardgameCard GameFantasyPrint & PlayExplorationMythologyAdventureNovel-basedMature / Adult

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Game Info

Description

Once upon a time, a nobody went out into the wide fairy tale world to escape from his dreary everyday life and become somebody. Be that nobody and become a somebody. Grim(m) World is a solo open-world card game set in the fairy tale world of the Brothers Grimm. Here you play an ordinary person who sets out to experience adventure. The player is not told how his journey should look like. He is free to decide where he goes and what he wants to do. Maybe he wants to accumulate trade and wealth? Or does he want to make a name for himself as a bounty hunter? Maybe he also wants to save Little Red Riding Hood from the bad wolf or even help the wolf hunting Little Red Riding Hood. The world reacts and changes based on your decisions. Are you ready for this adventure? Grim(m) World is based on the OWCS (Open World Card System). The OWCS is a system to simulate an Open World as a card game. An encounter deck with multi-use cards serves as a random encounter, as an object deck, it triggers quests, dice rolls are simulated, it defines prices for trading and it simulates the time in the game world. An additional quest deck simulates the living world in the game. Depending on the time in the game, new missions appear or disappear, events happen or the world changes. Additionally, your own character can be leveled up and becomes stronger and stronger as the game progresses. The battles in the game are fought on a grid field laid out with cards. Your hand cards serve as life points and determine the character's possible actions during a fight. The opponents are controlled by a simple card-based AI. —description from the designer

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