Geister & Gespenster
Game Info
Who will help Count Peppermint? For centuries, ghosts and phantoms have haunted the halls of the old counts' castle. Annoyed with the midnight madness, Count Peppermint decides to bring ghost chasers to his castle so that he can finally sleep again at night. But the chasers don't have it easy, because the ghosts can only be captured and driven off in threes. And just when you think you've got them secured, they disappear in a ghostly manner. Who will bring the most ghosts behind lock and key?
Boardgames Events
Oct232026
MadCon 2026
Oct242026
Kee Con IX
Oct242026
ICON 50
Oct242026
JGBGB - Oct 2026 - Austin, TX
1 – 4 of 14
Matches
No matches
Go World Ranking
No Data. You can be the first TOP1!