G.P.A. 24-Hour Edition
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Introduction G.P.A. is a "24-Hour Role-Playing Game". I started working on it at 1am, Sunday, April 16th, 2000. After sleeping a few hours near dawn, I continued working on it, and was finished just before midnight on the 16th. G.P.A. is a sci-fi/fantasy/horror roleplaying game about surviving university; it may be black comedy, or may just be telling it like it is, it's hard to know the difference anymore. This is not just any university, but university after the floodgates of magic and weird science are opened upon the world; university after everyone signs a liability waiver, and no more than half of all university students survive to graduation.