Frontier Technical Manual
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From publisher blurb: This is an unofficial supplement to the popular space-horror-oriented roleplaying game. While running their excellent cinematic modules, I encountered numerous technical questions from my players that I had to invent answers for on the spot. I decided to create this document to share my answers with others and hopefully save them some time and frustration. Do your players ask you... - How do I space jump across there with a tether? - How do I secure this door so it can't be broken down? - How do I refill my air tank? - Is there a bag I can store this in? - Is that information available on the network? - Can I set up a manual bypass? - Can I turn off the artificial gravity in the cargo bay?