Freemarket (Beta)
Game Info
From the Introduction: Welcome to the Donut We are a society of functionally immortal, cybernetically modifi ed, telepathic infovores. Our society is centered on a reputation-based economy in which the basic needs of all—sustenance and shelter—are accounted for. If you wish to do more than just survive—if you wish to create, perform, build or destroy—you must win the approval of your friends and the community at large. Our “community at large” is currently about 80,000 strong. It is contained in a Stanford Torus-style space station parked at a lagrange point between Tethys, Titan and Saturn. Our habitat was designed to hold 40,000 comfortably. We’ve modified it to accommodate our expanding numbers. Considering that there is no death, no laws and no crime in our society, we think we’re doing a fair job. You are now one of us. Welcome! User Summary: GM and 1-4 players Card based game engine 14 setting-specific skills Memories of the character are an important aspect of play and experience Transhuman Cyberpunk... Replicator technology Printing of lifeforms printing of mechanical devices Death is (usually) temporary Set in a Stanford Torus colony near Saturn approx. one century from now. Released as a 1000 copy PDF semi-open beta 11.12.09 at projectdonut.com — beta is superseded by the rules in FreeMarket (Limited Edition), the finished game (released in 2010 as a limited edition boxed set). 11.12.09 Zipfile contents: Page Count Page Format Item 150pp 10x6" rulebook 1pp 11x8.5" Character Sheet 1pp 11x8.5" MRCZ Sheet 1pp 11x8.5" Card Sheet 8pp 11x8.5" Ephemera Booklet (sample characters)
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