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Explorers of the Mind: Psionics

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From publisher blurb: The Third Eye “Romain snapped back to reality. “We know we’ve pushed our luck for weeks now. But I so far am not hearing a better suggestion. And, Zsofia, the one you’re thinking right now is no good either.” “Oh?” asked Zsofia. The lighter floated across the card table and into her hand. She lit an old-school cigarette, the kind that actually burned. “And why is that?” “Because we don’t know that Division 6 even exists,” replied Romain, taking a calming swig from his flask.” The Void is an original Lovecraftian hard sci-fi horror setting. Explorers of the Mind: Psionics: Introduces optional rules for using psionics in your game and creating psion Characters. Provides rules for the five major types of psychic abilities. Gives advice for GMs who wish to integrate psionics into their games.

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