RPG

Ethermagic Expanded: The Etherknight Base Class

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From publisher blurb: This is it! The etherknight - an unholy mashup of Interjection Games' technique-spamming momentum system and critically-acclaimed ethermagic - is our final big class release for 1st edition. Situated to play out like an "alien paladin with sword lasers", the etherknight's ethermagic selection has all of its direct damage capability removed and replaced with alteration (self-buff), voidmeld (weapon buff), and the healing package first shown off with the etherfuser archetype in Strange Magic 1. The aforementioned sword laser techniques form the offensive core of the class. Product Features The etherknight base class A reprint of all relevant alteration manifestations, and a selection of new ones A reprint of all relevant voidmeld manifestations A selection of new and classic feats Over 50 etherknight techniques, including a mutable finisher in which you combine multiple sword lasers to make a BIG sword laser

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