Ein Indio darf den Tag nicht verschlafen
Game Info
Each player has 2 game pieces (José and a donkey), both of which he must bring to the target field. After rolling the dice, you can move your donkey or your José. On event fields (with "typical" actions of an Indio boy) you can earn or lose money, have to sit out, move forward or back. The target field (the sea) can only be reached by both game pieces by rolling a 3. —user summary
Matches
No matches
Go World Ranking
No Data. You can be the first TOP1!