RPG

Dwarven Glory: Curse of the Violators

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Publisher's blurb: Mortoc the orc king – better known as the Plunderer – was victorious. He surprised the dwarves in their mine and his army of orcs, goblins, and ogres slew all in their path. Bolstered by the vilest of mercenaries, the Plunderer lived up to his name and in a gory frenzy, looted the complex with a reckless abandon. Against his warning, mercenaries desecrated the dwarven temple and Mortoc feared retribution. Furthermore, a regiment of his finest Slag Orcs discovered a massive chamber – sealed by the dwarves – that was shrouded in an unnatural darkness. Only the screams of orc invaders escaped the chamber and a palpable sense of evil filled the low-est levels of the mine. Mortoc gathered his minions and fled. But not all followed. Most of the mercenaries refused to leave as they knew many of the dwarven treasure vaults had yet to be pillaged. An entire battalion of Mire Orcs also refused to leave – their hatred of the dwarves was beyond obsessive and they would find and slay those dwarves that hid within the secret places of the mine. Curse of the Violators is the first of a five module series that expands the The Dwarven Glory adventure kit; originally pro-duced by Wee Warriors. Each module focuses on one of the five “levels” of the mine, becoming successively more difficult. Curse of the Violators is an adventure for eight characters of first to second level using the First Edition game rules.

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