RPG

Duels

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From publisher blurb: Engage in tactical, nuanced, blow-by-blow duels in a separate melee combat system built for Five Torches Deep This rules supplement is designed for Five Torches Deep but is compatible with any six stat fantasy rpg with swords and armor class. Not meant to replace all forms of combat, FTD: DUELS split out a subsystem for truly meaningful and unique fights. Battle the Evil Emperor atop their Spire of Hate; slay the robber baron at the end of the magitech railroad; give widgets and options and tactics to sword-swingers of all stripes, and more! The supplement includes rules for: A complete, detailed dueling system Weapon length-based initiative Specific actions like disarm, trip and parry A new "weapon maneuver" system that lets you attack AND do something cool in a round Comprehensive melee weapon rules (different grips, maneuvers, damage types) 18 example weapons that all have a reason to be used A new Duelist Archetype available to all classes Rules for terrain, monsters, and mounted combat

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