RPG

Doom of the Desert

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Publisher's blurb: The information and resources in this document is created to help you, the DM, enhance your players’ experience as they take on the final challenge of the Storm King's Thunder Campaign: the ancient blue dragon Iymrith. In this document you'll find notes and suggestions for handling: Companions and Items - How much help should you give the players, as they embark on their final journey? Getting to Iymrith's lair - Getting to the Amphitheatre shouldn't be too hard - but how do you handle their approach towards the theathre in a way, that keeps your players engaged and entertained? Gargoyle Fight - The fight with the gargoyle can be entertaining foreplay, or a dull intermission that saps your players' patience. Make sure it's the former! Fighting Iymrith - Finally, the thing we're all here for. How do you make the fight against Iymrith memorable, and not a slow slogfest? Includes optional rules for 'Colossus Combat', that should keep the fight dynamic and tactical!

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