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Dominions: Priests, Prophets and Pretenders

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"Dominions: Priests, Prophets and Pretenders is a turn-based strategy game designed by Illwinter Game Design, in which up to fourteen "pretender gods" at a time each battle for global dominance. As of March 17, 2007, there have been two sequels: Dominions 2: The Ascension Wars, and Dominions 3: The Awakening. Two to fourteen "pretender gods" battle for global supremacy with over 600 units, 400 magic spells and 300 magical items. Players are allowed to customize their god, selecting physical appearance, magical skills and dominions scales, including luck, heat and order. The main map is divided into smaller sections (called provinces), and each battle that takes place is within a province, for control of the province. There can be hundreds of provinces on a map. To win, one must ensure that no other player controls a single province, or that their dominion is non-existent." Source: Wikipedia, "Dominions: Priests, Prophets and Pretenders", available under the CC-BY-SA License.

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