Destroyer Captain
Game Info
Hex-based simultaneous-move wargame based on destroyer (and an occasional light cruiser) actions in the 20th century. By the same designer and uses the same system as Ironbottom Sound. Gunfire is figured in factors, and an ordered-pair dice roll determines number of hits based on factors firing and range. The location of each hit is then determined by another ordered-pair dice roll. A hit on a location knocks it out unless the location has armor superior to the shell which hit it, and most destroyers have no armor. Torpedos are handled similarly, but must travel to their target before possible hits are determined. Ship plan sheets for typical WWI and WWII turret layouts are provided. Players must fill these out from the ship stat sheets prior to playing. Thirteen historical and two hypothetical scenarios are provided, along with extensive ship stats lists. It should be possible for players to set up additional balanced scenarios. Republished in Command Magazine Japan #51 in 2003.
Boardgames Events
Oct312026
Spiel@Sea 2026
Nov202026
Gridcon 7
Nov282026
DRAGONMEET
Nov282026
Trobada de Jocs / Jornada de Juegos / Gamer Gathering Round 2
1 – 4 of 7
Matches
No matches
Go World Ranking
No Data. You can be the first TOP1!