Desert Storm: The Hundred Hour War
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A comprehensive treatment of Operation Desert Shield and Operation Desert Storm (and possibly beyond) that features the build-up, air war, ground war, the political maneuvering, and an entire card-driven subsystem that portrays the significant media-driven events throughout the war that affected the strategy and the conduct of the war for both sides. Yet, not an abstract game, Desert Storm: The Hundred Hour War is a traditional hex & counter wargame that is more a simulation of the campaign in all aspects, from bombing to ground combat to air combat to insurgents to strategic objectives, and much more. Desert Storm: The Hundred Hour War is the whole breadth of the war, both operationally and geopolitically. Could a different strategy have allowed the Iraqis to survive or even win? Could the Coalition have pushed on to Baghdad and removed Saddam Hussein from power (obviating any need to invade Iraq again years later)? This game allows players to explore all these unknowns, or to simply wage the war the way it happened within the parameters as they existed historically! —description from the publisher