Darringmoor: City of Shadows
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From publisher blurb: "Strange, keenings seem to be much more frequent here and last far longer than in any other place I have visited. There is much to learn from this city.”- A quote from the Famous Ormocean Cleric Rallid. Darringmoor: City of Shadows is a setting for a fantasy role playing game and details a medieval port of strategic importantance which lies on the border of three countries – Sard, Llan and Elkia. Darringmoor is located within Sirrith’s Veil, a region where the fabric of existence between the world of Enshar and the Undead realm of Shadowland has been weakened, resulting in a long history of incursions by Undead creatures. This source material comes complete with the background history of the Darringmoor, its traditions, politics, and religious institutions. It also provides a GM with a wealth of information concerning major NPCs, events, and plots for the GM to get their players involved with. While this book is written as a supplement for a GM who is running a campaign based in Eldoria, there is nothing stopping you from transplanting any of the ideas contained in this book to your own alternate setting.