Cold, Hard World
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From publisher's website Keeping It Real In Dead Inside (DI), the Real World is the same as the world we all live in ... a cold, hard world where spiritual power is weak. Still, the supernatural beings of the Cosmos -- Dead Inside, Sensitives, Magi, Ghosts, Zombis, and Free Spirits -- bring their subtle horrors, mysteries, and wonders with them into the everyday: hiding behind corners, lurking in shadows, dancing right under the noses of soul-blind Average People. Within Cold, Hard World, you will find: All of the information on the Real World from DI collected into one place, with expanded detail on how spiritual talents operate there. Also, further information on its strange inhabitants: Average People. In-depth descriptions of many Places and Times of Power, as well as new Notable NPCs, Organizations, and Enchanted Objects. Several Real World adventure ideas, and a random adventure generator tool for DI GMs. New optional "reloads" of the core DI setting (and rules) for very different campaigns focusing on the Real World.