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City Creation Guidebook Volume I

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From publisher blurb: This is a first volume of a guide with a lot of contents and instruments that will help anyone in design, or fill, their medieval style city in their campaigns, even while playing! In the guide you can find advices on what the city architecture, wealth, population and other details could be, with step by step elements and randomized conditions that will let you to literally build the city from the geography where you want to fit it. After the main building guide, there is a section with 28 city districts geomorphs, wich are the same i've also put in my pages for free, that you can print, draw on paper or use them with drawing programs to build a city map or draw it on the fly during your sessions: in this first book, the districts are focused on living ones, divided into residential, slums and rich districts, and a page with four special geomorphs, brand new and never seen. In the end, there are 7 pages of tables for randomizing the contents of the city buildings, wich are intended to fill the houses with some basic and special features: this makes possible to give the thieves in your party something to steal from them, if they don't find something that may kill them in those houses! Along with the tables, i've added 55 buildings maps! Those are small maps depicting the structure of the building, and are taken from the very buildings you can see in the geomorphs: when during a session the party break into a house and you don't have prepared anything about that, just roll a couple dices on the tables, pick a map, draw it and use the contents you rolled!

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