Cirque
Game Info
From the back of the book: Run away, join the circus, and tour the Imperium! 345-1110: Rhylanor. The Fifth Frontier War has ravaged system after system. The Zhodani have once again been pushed out of imperial space, but at great cost. The Sworld Worlds, Zhodani allies-of-convenience, have once again been taught to respect the borders. Vargr militancy has once again reduced to mere piracy. Nonetheless, civilians and veterans alike have been scarred. The Third Imperium, and particularly the Spinward Marches, must search for a new normal. What heals war-weary worlds and veterans after devastating battles? who can ease civilian memories of orbital bombardment and teleporting commandos? how does Lt. Commander Andii Houke create a new life after losing both legs in the battle for Rhylanor? Can a one ring circus fit the bill? Can it avoid trouble as it visits twenty-one worlds? CIRQUE: A LOT LESS CLOWNING THAN EXPECTED!
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