Chiefdom
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In Chiefdom, players play as Chieftains trying to build up their initially empty Chiefdoms so that they score as many points as possible. They do this by choosing what icon to draw and how to draw those icons on their Chiefdom plan according to the dice rolled on each turn. On a turn, one player rolls the 3 dice into the middle of the play area. It doesn’t matter who rolls the dice. All players now use the values rolled to take actions simultaneously. Each player chooses two dice results and adds them together. That number determines what icon you will draw this turn. The third die result determines the placement and the number of icons you will draw. Each die face uses pips to show the placement of how you draw your icons. You plan to draw lakes and forests, give your men jobs to do such as fishing, woodcutting and building; all must be carefully thought out before being added to your Chiefdom. Don’t forget to balance your Chiefdom since your men need to be fed and sheltered as well as employed. You lose points at the end of the game if you can’t provide for your men in your Chiefdom. —description from the designer