RPG

Champions of the Inquisition

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From publisher blurb: As a champion, you follow a cause. Your cause determines your champion’s reaction, grants you a devotion spell, and defines part of your champion’s code. Causes are split into groups called tenets that share common elements, and in turn the tenets fall into broad types. The champion series of Merlin’s Moments offer a greater selection of tenets and causes. Inquisition Tenets Champions of the inquisition are even more devoutly tied to their patron deities and select judgements during their daily preparation. - Inquisition of Destruction - Inquisition of Excommunication - Inquisition of Healing - Inquisition of Justice - Inquisition of Piercing - Inquisition of Protection - Inquisition of Purity - Inquisition of Reformation - Inquisition of Resiliency - Inquisition of Resistance - Inquisition of Smiting - Inquisition of Stalking This champion's cause contains: 1 tenet with daily selectable causes. 29 champion feats. 13 devotion focus spells.

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