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Caverns of Calamity: Orc's Wrath

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Publisher's blurb: CAVERNS OF CALAMITY: ORC’S WRATH An Introductory Module for Player Characters Levels 1-3 Compatible with OSRIC and Most Fantasy RPG systems A traveler from distant lands threatens the fragile peace of Dùn Loachas. He brings his new gods and a desire to unite local humanoid tribes for war. You are the only ones standing in this madman’s way, can you save the day? Greetings adventurers and Game Masters! I am very happy to announce release of “CAVERNS OF CALAMITY: ORC’S WRATH”. This introductory level module is the third and final installment in a series of three interconnected adventures intended for neophyte adventurers of levels 1 to 3. Synopsis: In this adventure your players will be employed by a gnomish inventor’s organization, the Gnomish Advanced Research Institute (or G.A.R.I. for short). The gnomes recently discovered a cache of rare botanicals from the other side of the known world being traded on the local black market. After discrete inquiries, the gnomes learned the seller of these rare botanical treasures wished to remain anonymous. Unfortunately for the seller, once these exotic botanical finds came to the attention of the ever inquisitive and highly resourceful gnomes they quickly discovered (through diligent sleuthing, liberal bribes and much snooping) the source of the fungi: a set of caverns in the far southern foothills of Dùn Loachas. An expedition team of G.A.R.I. researchers was swiftly organized and dispatched, but they never returned! Unbeknown to the gnomes, their expeditionary team was walking into the dragon’s den! The gnomes' black market contact learned the G.A.R.I. expeditionary force had been captured by orcs led by a half-orc mystic named Mulden Frux, and the gnome captives are in grave danger! So the gnomes have turned to professional adventurers to save the day. They gnomes need the players to investigate the caverns; recover the biological samples they need for their research; find and rescue members of their prior expedition; and bring their captor to justice. It is up to your players to save the day! Are your players up to the challenge?

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