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Caverns of Calamity: Kobold's Fury

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From publisher blurb: An Introductory Module for Player Characters Levels 1-3 Compatible with OSRIC and Most Fantasy RPG systems A traveler from distant lands threatens the fragile peace of Dùn Loachas. He brings his new gods and a desire to unite local humanoid tribes for war. You are the only ones standing in this madman’s way, can you save the day? Greetings adventurers and Game Masters! I am very happy to announce release of “CAVERNS OF CALAMITY: KOBOLD’S FURY”. This introductory level module is the first in a series of three interconnected adventures intended for neophyte adventurers of levels 1 to 3. Synopsis: In this adventure your players will be employed by the Gnomish Advanced Research Institute (G.A.R.I. for short), an inventor’s organization. They are tasked with the search for and recovery of a rare plant from the other side of the known world. The black market sellers of this rare botanical treasure (rumoured to be a plant with broad, shiny oval leaves known as a “rubber plant”) were intent in keeping their identity a secret. Unfortunately for them, once this exotic plant came to the attention of the ever inquisitive and highly resourceful gnomes they quickly discovered (through diligent sleuthing, liberal bribes and much snooping) the course of the plants: a set of caverns in the far southern foothills of Dùn Loachas. A G.A.R.I. expedition was organized swiftly and set off in search of these botanical rarities, but they never returned! Unbeknown to the gnomes, their expeditionary team was walking into the dragon’s den! For the cavern was guarded by a pack of bloodthirsty humanoids, intent on keeping this valuable prize to themselves. They captured and killed the gnome researchers, in hopes of quashing any outside knowledge of their valuable. So the gnomes have turned to professional adventurers to save the day. They gnomes need the players to investigate the caverns, recover the plants they need for their research, and find and rescue members of the prior expeditionary force, if at all possible. Are your players up to the challenge? While written as the first in a series of adventures, it may also be run as a stand-alone adventure; there is guidance throughout the module on how the GM may run it in either mode (stand-alone or series). The “CAVERNS OF CALAMITY” series will continue in the upcoming module “SO 19 GOBLIN’S RAGE” and conclude in “SO20 ORC’S WRATH”, coming soon (Fall 2020). This module is written to compatible with OSRIC and other OSR games, and it is usable with most fantasy ruleset.

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