Castle Book II
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A book to help a DM/campaign judge to quickly generate and populate a fantasy castle. It contains tables that can be used to randomly generate castle attributes in addition to those from Castles Book 1 such as: castle condition, invasion status, age, inhabitants, encounters, finds, and castle names. The majority of the book is comprised of castle layouts that are mapped using Judges Guild's Campaign Hexagon System. Part of Judges Guild's "Universal Fantasy Campaign" line of products.