RPG

Card Casting 2: Counters and Control

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From publisher blurb: The Game Has Evolved! The possibilities of deck-based magic expand exponentially with Card Casting 2: Counters and Control. This sequel to Cardcaster’s Gamble expands on the book most successful mechanics immense variety of options for construction, manipulating, and sabotaging decks. Among these options are 14 new magic talents 2 new drawbacks, plus 4 new modifications to Card Casting 34 new feats, including 15 new Deck feats 15 new Deck Manipulations New rules for Deckbound items and Proxy Talent Crystals Expanded Technique rules, with three new techniques 6 new casting traditions for emulating iconic card games 2 new archetypes for the Spellweaver class A new prodigy imbue sequence A new akashic veil The Machinist-Lord of the Gate, a CR 15 card caster adversary who demonstrates the system Guidelines for creating and using both physical and digital card casting decks A sheet of blank cards for the construction of card casting decks. Unlock the wonders of Counters and Control and elevate your card casting to new heights!

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