B|X Fantasy Roleplay
Game Info
from the Forward[sic]: B|X Fantasy Roleplay (B|XFRP) is meant to faithfully recapture the rules outlined in [the Moldvay/Marsh Basic/ Expert] booklets. While there are many successful clones and emulators that draw from these rules as inspiration, none of them have faithfully rendered the rules without adding some significant change to them. This work emulates the B/X rules but for a few minor tweaks. It makes no effort to complement the prior work, contemporize it, or expand it. It offers in one place the B/X rules without any significant divergence. For example, this work: Maintains level progression from 1st level to 14th level, with suggestions of what abilities a class might earn as it advances higher. Maintains the optional and annoying coin-weight encumbrance system that has dissatisfied gamers for decades. Splits treasure table rolls into low-level and high-level tables, similar to the original work. Attemptes in no way to smooth spell progression for the Cleric, to introduce simplified base attack bonuses, or to streamline saving throws. A couple of noticeable tweaks were made, such as(a) inverting the roll-low d6 method for resolving dungeoneering skills (Hear Noise, forcing doors open, finding secret doors, and so on) into a roll-high d5 method, (b) using the term speed instead of move, and (c) creating formal names for character class abilities. Other than minor tweaks like these, the game seeks to be as faithful as one can get.
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