Blow by Blow: DM's Guide to Combat Narrative
Game Info
From the publisher: The cry of "Initiatives!" quickens every role-player's heart... or it should. Your scenes of epic battle should be in a John Woo movie; filled with drama, action, cut scenes, cool slow-mo effects and leave the players with a sense of accomplishment at the end. The attached gives some advice on getting/keeping your players engaged and attentive during combat. It's in small bite-sized pieces with some optional homebrew rules scattered that could help, depending on your game style.
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