RPG

Black Sites

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From the back cover: HIDDEN HORRORS "It is absolutely necessary, for the peace and safety of mankind, that some of earth's dark, dead corners and unplumbed depths be let alone; lest sleeping abnormalities wake to resurgent life, and blasphemously surviving nightmares squirm and splash out of their black lairs to newer and wider conquests." —H.P. Lovecraft, "At the Mountains of Madness." Eight Delta Green operations lock bystanders and Agents alike in unlit rooms with the cosmic terrors of the unnatural. Unwanted survivals rise from death or slumber into the nightmarish life of humanity. PX POKER NIGHT: At an isolated Air Force base, discontented service members listen to the night sky and hear secrets not meant for human ears. KALI GHATI: A Delta Green operative goes missing from a combat base in the Afghanistan war. A handful of agents in-country must learn what discovery lured him across the wire. Then they must bring him home. THE LAST EQUATION: A gifted university student guns down a family of total strangers, leaving behind a string of numbers that fills Delta Green’s researchers with dread. Can your Agents stop the next horrific slaughter? LOVER IN THE ICE: A bitter midwestern winter shuts down a city and awakens a long-forgotten threat. A threat that is all too ready to spread. SWEETNESS: Vandalism on a family home makes the police fear a hate crime. Delta Green recognizes something worse. What connections have these ordinary folk made to bring such danger to their door? HOURGLASS: A woman vanishes, screaming, in front of dozens of witnesses in a small Oregon town. Your Agents must find what killed her, stop the threat, and make sure no one else ever learns the truth. EX OBLIVIONE: Vicious murders stain the Arizona desert. Crazed words scrawled at a crime scene hint at Y’ha-nthlei and the sea. A handful of Agents have a chance to claim vengeance for ancient wrongs—or suffer it. THE CHILD: A traumatized child looks to the Agents for protection from voices that never cease. A detailed index helps Handlers build broader connections between horrors in their campaigns.

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