RPG

Black Powder Rebellion: Firearms and Historical Campaigns

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From publisher blurb: As the smoke from his gun cleared David looked across the battlefield. The men in his regiment had all fired in near-perfect unison as they had been trained by their sergeant. Across the field of fire lay scores of dead enemy knights. Some had been blasted apart, while others had been buried under their horses. Some were still screaming in pain. "AFFIX BAYONETS!" - the order came. It was time to finish this. It was time for the era of the knights to end and show the world that the Black Powder Rebellion had begun. Black Powder Rebellion aims to provide you with weapons from the era of gunpowder for the Pathfinder Second Edition Roleplaying Game. This builds and expands on the ideas initially provided in the Guns & Gear playtest, but has been expanded far beyond what was provided there. In this book, you'll find rules for 28 new weapons, hand bombs, and exploding powder kegs. These come in two variations: One set has been created with an aim to maintain the same game balance that already exists within Pathfinder 2, while the other has been designed for more deadly effect - more accurately showing the effects of firearms of the real world while providing the same disruptive effect they had on the real world. You'll also find information on how to implement them in your campaigns, as well as run historical campaigns in a number of different eras: The Age of Sail Conquest of the New World Sengoku Jidai Pike and Shot The Revolutions Rebellions of the Meiji Restoration Wild West Into the Trenches You'll also find plot hooks and ideas on how to implement them in your campaigns, notes, and ideas for how to run a low (or no) magic campaign, and the expansions needed for the Medicine skill. And finally, you'll find 4 new archetypes for use as a player character: Desperado, a two-gun slinging shooter Highwayman, a single gun user capable of striking from horseback Musketeer, an elegant but deadly wielder of rifles and swords Spellshot, for those who channel their arcane power through bullets rather than wands or arrows.

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