BattleTech: Technical Readout – Irregulars
Game Info
Fall of 3134. After decades of peace and prosperity, interstellar communications broke down two years ago, and conflict is sweeping through the Republic of the Sphere. As ancient hatreds and rivalries rear their ugly heads, people who have only known war through history books are suddenly thrust into the dark maelstrom of combat. Splinter factions have arisen, aligning themselves with fealties long thought forgotten, and stalking each other on Republic worlds like jackals. Often lacking military-grade equipment, these groups and defending militias deploy SecurityMechs, Support Vehicles, or even modified civilian machinery in their desperate struggle to prevail. Technical Readout: Irregulars unveils the weapons deployed during the chaos after Gray Monday when paramilitaries warred in the Republic’s outer Prefectures. Technical Readout: Irregulars debuts the production and custom machines used by splinter factions in 3132 and afterward. Statistics and Record Sheets are included for 25 new IndustrialMech MODs, Security- and MilitiaMechs, support vehicles, and their variants ready for play.
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