At the Crossroads
Game Info
From publisher blurb: Demons lead a dangerous existence. Demons are hunted by the agents of the God-Machine, at perpetual risk of exposure, and frequently alone apart from a few close allies. Some demons form or join rings for mutual protection and security. They amass influence in the world around them through cults. They maintain one or more Covers to insulate themselves from the prying eyes of the God-Machine and its servants, building an ever-changing repertoire of shifting identities. Demon: the Descent explains the functions, capabilities, and methods of generating pacts as well as their implementation in play. Though some sample pacts are given, and the Storyteller is encouraged to work with players to create their own pacts via roleplaying, the process can be time consuming. At the Crossroads seeks to aid Storytellers and players by reducing prep time and time investment at the table in the minutiae of pact creation, freeing the troupe to focus their attention on telling the story. At the Crossroads includes: Summary rules for Pacts and Facades Nine ready to use Pact-seekers
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