At Close Quarters
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From the rear cover: At Close Quarters… …is a tactical system that emphasises the action and reaction process of real combat. Cautious combatants with fast reactions who use all available cover will out-live reckless gun-slinger types! Add excitement… …to critical combat situations within your Traveller game, or use At Close Quarters for standalone ground skirmishes and startship boarding actions! Comprehensive rules for… …ranged combat (from aimed shots to suppression fire), melee combat, movement, action/reaction situations, types of cover (and how to reach it quickly), damage effects and healing, zero-g combat and much more. Includes extensive weapons lists and a quick-reference booklet listing all the key tables, tasks and actions.