RPG

Arctic Combat

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From the back of the book: "ITS NOT A DOUBLE-EDGED SWORD, IT'S A MULTI-FACETED ROCKET!!" - Zakcaria Simms, Master Gamer Welcome to Dome #9, Arctic Combat! This domed, fridgid wasteland awaits you on the isle of Shalam-casal. Here under a massive energy shield is an equally giant, atmospherically controlled, glacially ter-raformed. volcanic rock where nearly any corporate conflict, including the War with the Empire, is fought for the sake of mass entertainment- From commanding a mechanized company, to slogging through the snow as an infantry trooper; from Conventional weapons, to the epitome of Ultratech exo-armor...battle calls you to enter The Games! Shalam-casal thrives as a mega-popular casino island, where all forms of entertainment exist and battles are waged resolving victory or defeat for both the warrior and gambler. As an adventurer you decide your alliance: Do you work for the Gaming Guild, better known as The Dark Company - those responsible for managing these games of capital entertainment? Are you a Gamer, a gladiator who flies his colors under the banner of The Brotherhood of Thars? Do you side in battle with the Renaidian Empire, as a member of their renowned Dark Knights? Are you in league with the overseeing Neutral Zone Military, a force with enough power to annihilate the entire planet? Or perhaps you are a Pacifist, and have searched your soul to find that against all odds you want to stop the commercial bloodshed, thus ending The Games. Whatever your reasons for being on Shalam-casal Island, or in Dome #9, there is plenty to keep you busy. ARCTIC COMBAT comes complete with: - A giant 21" x 33" Dome #9, Arctic Combat fold-out map - 16 years of history describing the many factions in conflict on Shalam-casal - An original Arctic Combat Storyboard - 100 detailed encounter scenarios - Updated ISE combat system information - New Neutral Zone & Imperial Zone Conventional Weapons - Vehiclular Combat Rules - New Neutral Zone & Imperial Zone Conventional Vehicles

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