Antipode
Game Info
Antipode is played on a 5-hexagon, with elements of Hex, Othello, Yinsh On a turn a player places a token of his color, flipping any adjacent tokens (ala Othello). And the second step of your turn is to move your pawn. You may move your pawn any number of spaces in a straight line, making no turns in the process. Your pawn must come to rest on a token of your own color. You may not land on an empty space, or one of your opponent’s tokens. While you are allowed to pass over as many tokens and empty spaces as you wish, you may not, under any circumstances, pass over your opponent’s pawn. Passing over tokens causes them to be flip. The game ends when one player successfully makes a connection from any one corner to that corner’s exact opposite (Hex-like). The connection will cover a minimum of nine spaces, but the connection does not need to form a straight line.
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