Anima Tactics: Nahimana
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Nahimana is the daughter of the Fallen Angel Mo'ôhtavo'nehe, the preeminent Jayán in recent memory. Having inherited many of her father’s qualities, she is an honorable and proud warrior who fights with such ferocity that she has earned the nickname “Princess Blood” among her fellows in Samael. Neutral Samael Warrior - Lv. 45 At 5 | Dm 6 | Df 9 | Ar 1 | LP 20 | Re 9 | Mo 8/12 | AP 3/4 Innate Abilities: Critical Mastery. Arc of Destruction: Nahimana's Attacks affect all enemy Units in base-to-base contact with her. ooo - Isi-Lu-Ga (Ki, Charge) This Attack causes Throw. ooo - U-Yo-Tsv-Hi (Ki, Ranged Attack) Distance 12 inches. If this Attack hits, Nahimana may make a free Ranged Attack against another enemy Unit within 2 inches of the original target. o - Spirits' Wrath (Magic, Effect, Reactive) Remove all negative States from Nahimana, then she suffers Berserk Lv. 3. This ability can be used even if Nahimana is currently suffering from a negative State that wouldn't normally allow her to use abilities, such as Paralyzed or Seal.