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Anima Tactics: Bella & Aqua

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Anima Tactics Anima Tactics

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60
BoardgameexpansionFantasyFightingMiniatures

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Game Info

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Other than her prodigious elemental powers and obsession with the procurement of supernatural artifacts not much is known about this mysterious young woman. One of the foremost mercenaries of Gaia she works for the highest bidder, only to disappear suddenly once the contract is completed. Neutral Wanderer Mystic - Lv. 45 At 4 | Dm 4 | Df 9 | Ar 0 | LP: 13 | Re 10 | Mo 8/12 | AP 3/4 Constant Companion: Any Party that includes Bella must include Aqua as well. Bella and Aqua are a Team. ooo - Profusion of Daggers (Magic, Attack) When Bella uses this attack you must choose two of the options below, adding their special effects: -Pale Smile: If the attack causes damage, the target suffers Paralyze Lvl 1. Effect 15. -Jealous Fang: If the attack causes damage, the target suffers Poison Lvl 2. Effect 16. -Queen Azazel: The attack ignores Armor. If it causes damage, all positive state counters are removed from the target. -Leaf Leak: Profusion of Daggers becomes a Ranged Attack : distance 16 inches. -Eros: If the attack causes damage, Bella recovers an amount of Life Points equal to the amount of damage dealt. -Igniting Glare: Damage +4. -Haley's Tear: Attack +3. Neutral Wanderer Warrior/Mystic - Lv. 10 At 5 | Dm 4 | Df 8 | Ar 0 | LP: 8 | Re 10 | Mo 8/12 | AP 2/4 Constant Companion: A group including Bella must include Aqua. Bella and Aqua are a Team. Elemental Entity: Aqua can’t have Advantage Cards. ooo - Absolon (Magic, Charge) At the start of this Charge if Aqua is within 4 inches of Bella, it gets Attack +2. Absolon causes Throw. oo - Dam (Magic, Effect) An enemy unit within 2 inches of Aqua suffers Paralyze Lvl 1. Effect 15. o - Flow (Magic, Effect) An enemy unit with a small base that is in base-to-base contact with Aqua is moved away from Aqua 2 inches. oo - Recovery (Magic, Effect) If Bella is in Aqua’s Control Zone, she recovers 1 Action Point.

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